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The Resource Mathematics education for a new era : video games as a medium for learning, Keith Devlin

Mathematics education for a new era : video games as a medium for learning, Keith Devlin

Label
Mathematics education for a new era : video games as a medium for learning
Title
Mathematics education for a new era
Title remainder
video games as a medium for learning
Statement of responsibility
Keith Devlin
Creator
Subject
Language
eng
Cataloging source
DLC
http://library.link/vocab/creatorName
Devlin, Keith J
Dewey number
372.7
Illustrations
illustrations
Index
no index present
LC call number
QA135.6
LC item number
.D53 2011
Literary form
non fiction
Nature of contents
bibliography
http://library.link/vocab/subjectName
  • Mathematics
  • Mathematical recreations
  • Games in mathematics education
  • Video games and children
Label
Mathematics education for a new era : video games as a medium for learning, Keith Devlin
Instantiates
Publication
Bibliography note
Includes bibliographical references
Contents
State of play -- Street smarts -- The perfect medium -- Euclid would have taught math this way -- What is "doing mathematics" anyway? -- Mathematical proficiency: a new focus in mathematics education -- The key features of gaming -- Mathematics educationand gee's 36 video game learning principles -- Developing mathematical proficiency in a video game -- Building a successful math ed video game -- Algebra and beyond -- A new pedagogy
Dimensions
23 cm.
Extent
xiii, 203 p.
Isbn
9781568814315
Lccn
2010051143
Other physical details
ill.
System control number
(DLC)BK0009447269
Label
Mathematics education for a new era : video games as a medium for learning, Keith Devlin
Publication
Bibliography note
Includes bibliographical references
Contents
State of play -- Street smarts -- The perfect medium -- Euclid would have taught math this way -- What is "doing mathematics" anyway? -- Mathematical proficiency: a new focus in mathematics education -- The key features of gaming -- Mathematics educationand gee's 36 video game learning principles -- Developing mathematical proficiency in a video game -- Building a successful math ed video game -- Algebra and beyond -- A new pedagogy
Dimensions
23 cm.
Extent
xiii, 203 p.
Isbn
9781568814315
Lccn
2010051143
Other physical details
ill.
System control number
(DLC)BK0009447269

Library Locations

    • Richland Library MainBorrow it
      1431 Assembly St., Columbia, SC, 29201, US
      34.004625 -81.037160
    • Richland Library CooperBorrow it
      5317 North Trenholm Rd., Columbia, SC, 29206, US
      34.021546 -80.966601
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